Halo: The Master Chief Collection Update Notes
343 Industries take shared the latest update notes for Halo: The Chief Main Collection. The next time y'all log into Halo: The Master Chief Drove, yous will be prompted to download the latest content update, which adds the new multiplayer map "Remnant" to Halo two: Anniversary, also as additional game updates.
Below, you lot'll find a summary of what is included in today's update:
NEW FEATURES AND CONTENT
- Remnant [Remake of the Halo 2 Archetype multiplayer map Relic] is now available for all users
- 100 New Achievements added for ODST and Remnant. To see the list, caput here.
- Players can now search for Gamertags and access file share, past selecting their own Gamertag in the Agile Roster. To learn how, head hither.
- Enables DLC addition of Halo 3: ODST campaign (available separately via the Xbox Store). For more than information on Halo 3: ODST campaign, go here.
RANKING
- Improved skill matchmaking for parties in ranked playlists
- Made an updated to ensure that parties are no longer separated onto different teams in ranked playlists
- Improved rank stability to prevent ranks from incorrectly resetting
QUIT AND LOSS PENALTIES
- Quit and loss penalties are now applied immediately in matchmaking
HALO: CE
- Resolved Assault Rifle and Shotgun registration problems
Fixed an event with vehicle audio in separate-screen
Reduced occurrences of players falling out of map
Improved stability while title is in "append" mode
Improved music playback for Entrada
HALO 2 CLASSIC
- Fixed an result where playlist scores posted to Leaderboards incorrectly
Improved host migration handling in for peer-to-peer custom game matches
HALO 3
- Added UI back up for Halo 3 vocalisation chat in matchmaking
Improved Campaign stability
Fixed an issue where the scoring HUD would not display in Campaign
Fixed an upshot where some players could experience a delayed spawn into a matchmade game
HALO iv
- Fixed an result where the scoring HUD would not display in Campaign
PARTIES & ROSTER
- Added back up for displaying parties as a group in the roster
- Improved handling of dedicated servers
- Squad colors are preserved after every match in custom games
- Fixed a host migration result for Custom Games
- Improved handling of actor joinability and leader promotions through Agile Roster
- Improved stability of 16 player parties
FORGE
- Improved Forge Stability with large number of players on high budget maps
- Added support for Infection within Halo 3 Forge maps
- Fixed an issue where "Place at Start" did not function correctly in Halo three
- Stock-still an issue where controller settings were not respected in Halo 2: Anniversary
ACHIEVEMENTS
- Improvements to achievement unlocking throughout title
- Fixed an issue that prevented the Blast Tin achievements from unlocking in matchmaking
UI, STABILITY, & MISC
- Made improvements to stat tracking for all titles
- Improved functionality of unlock notifications
- Improved voice chat functionality throughout all titles
- Improved PGCR stats/details and stat uploading reliability
- Fixed issues where local & shared files may non announced under "My Files"
- Improved Stability of Co-op play in Campaign Playlists
- UI now sorts achievements, nameplates, and avatars based on what you have unlocked
- Improved Scoring functionality during Co-Op Campaign sessions
- Improved Spartan Ops operation
- Improvements made to mission progression in Campaign Playlists
- Improved Rival functionality in Campaign Playlists
- Improved stability for Halo 2: Ceremony map loading in matchmaking
- Terminal scoreboard is at present displayed during outro loading screen after a match
Source: https://wccftech.com/halo-master-chief-collection-update-notes/
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